﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SoulHackerCUnite.Data
{
    public class Skill
    {
        public string CName { get; set; }
        public string JName { get; set; }
        // true for use MP, else use HP
        public bool IsMagic { get; set; }

        public int Power { get; set; }
    }
}
